I'm running another old-school D&D game, using some deeply ancient systems, settings, & adventures. Where possible, this is "like it's still 1978".
Current rules are Swords & Wizardry Complete Revised,
I suggest using James V. West's character sheets
- Olde Swords Rules: House rules for players document.
Background Information
- Dungeoning & Dragoning and My New Rules, No Clerics Allowed
- Fantasy Inspirations of My Youth, and Inspirational Media for Fantasy Games
- The Thing About Orcs
- Rules for the OSR Old-School Renaissance
- Delta's 'Cleaving Through the Ages'
















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I've been playing role-playing games since 1978 with the Dungeon & Dragons Basic Set (ed. Eric J. Holmes), writing role-playing games since the mid-'80s (sadly long lost printouts of my 1-Page RPG and Little Fantasy Wargame), and especially published a number of them around 2000, and again recently I've been making new games.
Olde-School D&D: My OSR D&D campaign.
Delvers in Darkness: A minimal dark fantasy RPG
Nightmare Eve: Short horror role-playing game for the last Halloween!
Stone Halls & Serpent Men: Swords & sorcery fantasy role-playing, OSR style.
Schizophrenic Serial Killers vs. the Insects from Shaggai: I don't even know what I was on.