Dragalia Lost Tuesday Music

  • DAOKO: Performer of the music in Dragalia Lost.
  • Geazs fanart of Brunhilda/Mym

  • First-week revenue >$3M: Not great compared to established properties, but surprisingly good for an unknown title with little PR in NA. The epithet "Lost" is unfortunate, I don't know why Nintendo is so incapable of getting English-speakers to review their names before release.

  • Reddit thread on raid event: But still hasn't started yet, so you have a little time to level up; you'll want a water-elemental adventurer and dragon.

    Dragalia-raid-2018-10-02

  • The castle building minigame isn't a full city sim, but it lets you have some creativity. And unlike many, your production & bonuses aren't disabled while it's upgrading, you just can't collect coins until it's done.

    Dragalia-castle-2018-10-02

Dragalia Lost

A new gachapon game published by Nintendo.

Super, overly cutesy, somewhat like Legend of Zelda (original) with 3D models in a top-down, flat world and dungeons.

You explore dungeons and fight mobs by tapping, combat's fast and very casual. You can bond with dragons you've summoned and shapeshift into them; basically the adventurer/assistant model used in DanMachi.

There's a little comic book story, haven't had time to read it yet. The music is perky and varied, though it's a bit loud until you can get to the main menu and options about 10 minutes into the tutorial.

Cute enough to play a while; I'm still pining for TES:Blades. There's not any obvious equivalent to DanMachi's "Syr's Lunchbox", a cheap monthly subscription of goodies and currency, which I prefer to buying IAP currency directly.

Downloading a bit at a time is annoying. In More, Options, System, there's a Batch Download button at the bottom, to load everything.

Setting a "Helper" (the character you contribute to other players) is under Friends, Helper. Obscure UI. But you get 300 "Wyrmite" (the free gem currency) for doing it!

My player ID as Kamimark is 9320 9801 641, friend me.