A new Square Enix game, the first thing under Apple Arcade that's interested me.
So this isn't quite a normal RPG, it's more of an adventurer's life simulator. You answer a few questions to get a starting role, and are quickly rushed through meeting 3 NPCs who will be your main party for a while; since there are multiple party screens, I assume you get new ones later, but I'm not reading cheat sites yet.
You spend most of your time in your home hitting "Work" and picking missions from the other party members. They just take a half day (there are day and night jobs) and there's no gameplay in this. Your purpose here is to earn money and experience, and build up rank points in stats so they rank up. Doing several of these will improve your affinity with that party member, and unlock new jobs with them or side-quests.
- Warrior: Wolf, Boar, Bear, Tiger Control.
- Secretary (Magic-User): Filing, Transcription.
- Server (Cleric): Water Service, Waitlist Attendance.
Each job consumes Stamina, and when you're low, you may fail missions, and then pass out. I once did this and missed about 4 days sleeping. Sleep at least every few days!
You do occasionally get to go out on wilderness quests, where your party runs left-to-right until a mob is met, does a turn-based combat, then resumes running. You can camp to eat and sleep if you bought those items; I found a food vendor on the docks, but no tent vendor yet.
The town consists of a series of left-right only streets, looping around, with up/down access points. It's not hard to search the whole thing, but sometimes not obvious where the access point is. There's a number of little shops, and events you can pay for.
One amusing but buggy part, I took out the waitress character on a date, she ends up back in my home, nice! but the menu is gone and I can't escape. Finally managed to tap on an invisible button and get out, but I was trapped for a bit. Is this a lesson about commitment and why I'm a nameless drifter?
Shops are not up to the usual Squenix standards. You have to buy items one at a time, and there's a very small wilderness quest inventory (currently 6 items!) so there's not much point in buying too much. Buying gear doesn't auto-equip it, or even remind you to; good thing I've been playing FF games since the NES.