7DRL

I'm planning on doing the 7DRL challenge, which runs from Saturday Feb 29 to Saturday Mar 7.

I did some design work this morning, picking out tilesets and making some index card notes for my 7DRL. Think I have kind of a neat world model, and different combat/levelling system.

I expect to have my Chez graphics library fully ported by then (I can draw sprites now! Events are much harder.), but getting it to compile on Mac, Windows, & Linux? Way out of scope, as I found out when I did Eldritch, catastrophic waste of effort for a freebie game. So I'm probably doing it in JS, just so much easier to upload a web page.

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