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Springboard Cleaning

So micro.blog has a new icon (apologies for the Twitter link), which looks good if rather pumpkin-spicey on the Mac desktop. But then on iOS they put it on a sterile IVE-1138 white background which is eye-searing gold/white or maybe blue/black. I can't tolerate more of that, and Manton won't listen to reason.

Well, I was living in filth anyway with a Springboard full of random crap, so I cleaned up with Launch Center Pro and a few folders for tools I use all the time, everything else is still in folders on pages 2-3. The custom icons are still a work in progress, I'm just using the cheesy prefab icons in LCP, but at least they're consistent.

So now I have this:

Springboard

Launch Center Pro

Music app is still ugly, but I need it. The "Safari+" icon is just an about:blank page saved to Springboard, so when I tap that I get a new browser page; I don't think it can be recolored easily. Again, ugly but it's the only one of its kind. Mail's upside-down gradient is embarrassing, how does Apple not see that and FIX IT?! Light should be coming from the top left in all UIs, that was decided on NeXTstep 30 years ago!

If we could have transparent icons, or place icons freely, I could move the chat apps to the bottom, but currently you need a single-color opaque background for icons. Why does Tim Cook's Apple so hate fun and beauty, and let "Sir Jony Ive" (I didn't vote for his tragically un-beheaded "Queen", and a man who would bow to a monarch is no man) inflict his anti-aesthetic on everyone? Why do people follow along with this?

… I'd say "I'm moving to Android!" but that's an even worse shit-show.

Hardware: MARK-13 Thursday Music

Just discovered that iTunes Store [mdh 2023: defunct link] has Hardware (Richard Stanley, 1990) for $9.99 in HD! Blu-Ray is out of print, DVD was a trash VHS port. Best punk rock SF apocalypse flick. "It's horrible, I love it!"

One rewatch later…

Hardware looks even more prophetic now than when young cyberpunk Mark would watch the VHS over and over on a shitty CRT. Get used to the world of ecological disaster, locked into your apt by security systems installed by panopticon-watching perverts, terrorists with trucks smashing open buildings, people squatting & scavenging in the ruins. When a billion people near the uninhabitable equator starve and try to migrate away from global warming, you think anyone's gonna take them in? Or will we just irradiate the planet fighting wars, sterilize the mutant population, and let Google's autonomous killer robots knock us down to carrying capacity? I never believed in a future, and here it is.

… So, that went a little dark. Have a drink, a joint, a fuck, make some art, and play some cute distracting videogames to forget about the end of the world.

The soundtrack's another OOP classic, but here's the day's music based on it:

Tuesday Music Leaves Without a Trace

On the Use of Communications Networks of Tin Cans and String

Gen-X (remember us? I suppose not.) invented l33tspeek but knew when to stop doing it. Now, "old people" use ellipses… and end texts with a period, and it makes the Millennials upset.

Back in the day, all we had were tin cans & string, er, BBS's, which were like Thunderdome without the sense of fair play, but we also tolerated much weirder behavior, and at worst you couldn't call back to one board in your city. Now if you say anything any one of the kiddie mafia doesn't like, they all have a toddler meltdown at you, over the tin can network we built.

I don't have a solution for any of this, just kicking out Tiny Tim's crutches and laughing at him, as one does this season.

Feh

I tried playing a little Fire Emblem Heroes (FEH!) since AC:PC makes me happy, and I played the first DS Fire Emblem game long ago. Nope.

Pro: Tactical combat is passable; small maps with slow movement, but has some challenge. Character art & voice acting is kinda sexy. Con: The "story" is incoherent nonsense, told thru very slow dialog boxes, and never allows you to make choices or kill enemies. Requires grinding fights over and over. Parties are limited to 4 chars, so by the time you have a tank, cavalry, archer, and magic, you have no flexibility to put in an optional char for levelling or a quest. Very few skill choices, no equipment or crafting. ★★☆☆☆ only because I like tac combat.

Compared to Final Fantasy Brave Exvius, which I played for a year: Pro: Main story was OK, had a few path options. Tons of new areas to fight thru (3-5 stages of 3 random fights) and then open up exploration: traditional FF dungeons & cities with secret areas. Characters are great, all the classic FF chars from 1-13, plus new chars. 5-char party plus an ally, plus summons. Tons of equipment & spell crafting choices, and easy to swap out for a specific fight. Con: Slightly aggressive IAP push, but it's playable without. ★★★★☆ I only quit because after maybe 100-200 hours I had done all the things.

FEH isn't significantly easier/more casual-friendly than FFBE, and it offers nothing much to a hardcore gamer.